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King Arthur 2: The Role-playing Wargame Review


I’ve played around with King Arthur 2: The Roleplaying Game for a while and I’m most happy to be able to present you my review of this medieval game published by Paradox Interactive and developed by NeoCoreGames.

King Arthur 2

King Arthur 2 is one of those games that has a light and a dark side on the internet. Positively, the game is a great mix of real time battles, an interesting storyline and beautiful graphics. Negatively, the real time fights themselfs have been very badly optimized, the controls are clumsy and the fights aren’t close to reality at all. This made me somewhat less tempted to try out the game but considering the storyline and the Rome Total War gameplay style I was tempted to test it anyway.

The Story

Once installed I put the graphics on medium to be able to fluidly do my playing and reviewing and started a new campaign. I was greeted by a very well narrated story that told the background story of what I was doing in the campaign. Apparently some Witch Queen decided to invade my country with her dragons and what else and she managed to deal the almighty Arthur a mortal wound. It is your job to assemble a great army and destroy the Witch Queen’s armies. It’s basically the old and well known “super evil villain, kill it!” concept but since that has always worked for other games why should King Arthur 2 be any different? The whole Arthur theme should be appealing enough.

Gameplay

So when I was done with the cutscenes it appeared some high born friend had been captured in his own castle by rebels and it was my, William Pendragon’s job to save the lord. The game’s events are happening as they are in Rome Total War, not in real time. You get a mission and you will have to move your army to the destination point to do something. This is something you’ll either love or hate, but the next part is sure to delight everyone! When I arrived at my destination I was presented with a very fun and well written story where I would make choices and the results of those choices are reflected in the story itself. For example, would you lead your army through dense woods or would you prefer to keep to the high road? I did not make the best choice I could have done, I ended up in the same prison as the great lord himself, but in the end I managed to escape and needed to fight a battle. So far King Arthur 2 seems to be an excellent game fit especially for gamers who love storytelling.

King Arthur 2

But I’m afraid it’s not all sunshine and rainbows with King Arthur 2: The Role-playing Wargame, as I entered this huge battlefield filled with soldiers my fears were realised and the complaints of the internet community were comfirmed. The controls are clumsy, check! Poorly optimized: it’s not great, but you should be able to live with that. An extreme lack of realism? Check. I led my cavalry into a charge against enemy archers but before my horses slammed them to the ground they almost halted completely and the archers were relatively safe. They should have been flung into the air! Buggy? My soldiers often wouldn’t listen or listened poorly and it would take some time before they would run away. I can say one positive thing about the battles: the animations and graphics are top notch if you can handle them, really! But that’s about it.

Final verdict: King Arthur 2: The Role-Playing Wargame has its pros and its cons, the narrative is great, the storyline is awesome and it graphics surpass the beauty of the latest Total War games. If you’re interested in buying this game for it’s huge battles however, don’t, (unless you’re an Arthur fanatic :), because while this is one of the bigger Paradox titles, this game stands less chance against the big series then this archer does against an horde of enemy knights:

Please note this review was based on the first official release build. Bugs might have been corrected in future patches but they refused to install.

King Arthur 2: The Role-playing wargame

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